BTOG 107 – Lots of money.

“I’m home.”

『Welcom.』

『Welcome back.』

『Welcome home』

『Good night.』

『Good morning.』

『Good evening.』

『wakotsu.』

“Don’t make this a greeting competition.”

After I finished sending the items to Haruru by the address she gave me, I resumed the stream at the promised time.

In case you’re wondering, we’re in a safe room. If I wanted to spread out the drop items, it would inevitably be difficult to do so in the middle of a city. Well, since we have nothing planned, let’s check the results from the battle with Gold.

I had at least three hours before my appointment with Rin-chan, so I chose a place to relax to wait until then.

“For the time being, let’s check the results of the battle we just had.”

『Oh.』

『Yeah.』

『Come on.』

『Yay, Yay!』

『Hooray!』

“Well, let’s get on with it right away. I haven’t seen it too.”

One of the features I’ve noticed lately is the function to display the results of up to the last 100 battles.

As the name suggests, this is a function where the after-battle results are displayed, i.e., the experience gained, irises, and dropped items, are recorded up to 100 battles and can be checked later.

You can check the previous battle from its notification; this was a nice feature.

Well, the battle with Gold was one battle ago, so I should be able to check it right away.

『Is Gold treated as a named monster?』

“I think he is not. It’s not like he’s dropping any rare skills, and more importantly, he’s not dropping any souls.”

It’s possible that there was a player who defeated Gold before me when it comes to souls, but in any case, he doesn’t drop any rare skills, so it seems he’s not a named.

It’s been over two weeks since I defeated Aria. As one would expected, a new Named monster has been defeated, and every single one of them have been confirmed to drop a rare skill.

Unlike <<souls>>, it seems that the rare skills are treated like guaranteed rewards in a Named monster drop table.

But even so, it seems that not all of the party’s members that defeated named will get them.

“Anyway, Gold is giving me a lot of experience and Iris. He’s not ‘gold’ for no reason.”

『How much?』

『Money!』

『Money is power.』

“The experience gives me is three-level worth, and the money is doubling my total wealth.”

『It’s increasing like crazy.』

『Double the amount of money Sukuna has now…?』

『Considering the difference in levels, it’ll be about three times more.』

『You can buy a house!』

The viewer response was positive, but I was also honestly surprised by the amount of experience and the amount of Iris.

In addition to the nearly three million Iris I earned by hunting Mysteria Rabi before the event, I earned nearly two million Iris by hunting endlessly during the event and a little more than one million by selling materials I didn’t need, so my total Iris is over five million.

To put it simply, currently I have over 10 million Iris in my pocket. And this increase is only from the Iris I got directly from Gold.

If I include the gold and silver treasures from the treasure chests on the monster floor before that, I’ve become so rich that I don’t even want to think about it.

By the way, currently, I’m level 75.

With 15 levels left, I may be able to evolve to a higher version of [Douji] …I feel like I’m finally starting to move forward with my promised sake to Kohaku.

Yeah, in short, I can buy a house now. But I won’t.

“I’ll show the drop visually.”

The first thing I took out was a large number of gold bars.

One by one, the gold bars rained down, clanking and clattering as they piled up.

『That’s a lot, isn’t it?』

『A lot indeed.』

『Yeah…』

『Money!』

『You’ve become rich.』

A four-tiered pyramid of gold bars, the pyramid was stacked from the bottom to the top, with a total of ten gold bars.

“It seems to be pure gold, by the way.”

『Damn.』

『It’s a useless setup.』

『I wonder how much it’s worth.』

『I’m not sure.』

『In the real world, you can live leisurely with only three of them.}

『In games, hundreds of millions can disappear in a flash.』

I’m not sure if it’s an apology for the lack of rare skills or rare drops, but I feel like I’m being forced to take all Gold’s money.

Really, this is like… I’m supposed to be surprised, right? But the feeling of ‘eeh?’ comes out first.

『In real life, a kilo of bars is about 5 million』

『Five million?』

『Fifty million in total, then?』

『No, judging from the size, it looks like it weighs more than a kilo.』

『I wonder if it’s worth tens of millions.』

『Game clear. Yan』

Oh. I’m rich!

『Oh no, Sukuna is broken.』

『I can’t stop laughing.』

『Isn’t the real Rinne even richer?』

『Sukuna is a normal person』

『The Red Wolf’s soul should have been worth more than that…』

『You can’t really put a price on a soul.』

『It’s the rarest thing on the market.』

“ee~~~ well, even if I have a lot of money, I don’t have any real use for it…. should I buy a house?”

I don’t know what gold bars are worth in this world, but gold has always been valuable in every era.

I’m not sure if it’s worth as much as it is in real life, but I’m pretty sure it still fetches quite a price.

Oh, and here’s a new item.

Item: Gold Sand Clock

Rarity: High Rare

An extravagant hourglass filled with beautiful golden sand.

The frame is made entirely of pure gold, making it a supreme piece of art.

When used as an item, it reduces the cool time of the target skill or art by 50%.

This effect can only be activated once every 24 hours and can only be used once per cool down time.

This item may be used as many times as desired.

–.

『What is that?』

『That’s some fantastic gold dust.』

『An hourglass with gold sand inside… It’s like a dream come true.』

『A cash item?』

『let’s rewind time!』

“It’s not that good, though. It only halves the cool time of the target skill.”

『Hmm.』

『It’s not weak.』

『It’s not weak, but it’s not strong either.』

『Some skills have a few days of cool downtime, so it’s useful for that, isn’t it?』

『hayatai aniki chisu chisu.』 {sorry, I tried to google this and failed miserably}

“I didn’t know that skill existed.”

The overall reaction to the Hourglass was “It’s not so bad?”

Well, yeah, I agree.

To be honest, I wouldn’t use a skill that requires a whole day’s cool time, such as Hungry Wolf, on the same day again even if it was halved, and if you tell me to reduce the cool time of skill that have 10 or 20 minutes CD, that’s kind of a waste too.

It’s more like an ornamental skill at this point, but I used it for the Kikoku no Mai today.

The cool time of the Kikoku no Mai is [three times the time used]. Since I used it for less than 40 minutes this time, I calculated that it would take about two hours to recover.

I used the Hourglass to cut it in half so that it should recover in about an hour.

Counting the time I spent to meet up with Rin-chan and talked about weapons with Haruru. …I think the cool down should be over by now.

But I doubt that the fight that requires the Kikoku no Mai will come again today.

I’ve never had a chance to Hungry wolf aura, and I’ve never used any other art that has a long cooldown time other than the Kikoku no Mai. So I have no choice but to use it for the Kikoku no Mai.

“And that’s about it for the items that took my interest.”

『I thought there would be more to it.』

『I think so too.』

『But ten gold bars are a lot.』

『↑ But it’s a shabby reward for soloing  of the boss.』

『I wanted to see a rare skill or something.』

It seems that viewers were expecting more flashy rewards, but well, we didn’t get any rare items that would make their eyeballs pop out.

I guess it’s a little disappointing because I won against a strong opponent.

I got a tremendous amount of money, but I can always farm for money if I wanted to.

“N? …I got a title, too.”

I took a closer look at the results and found that I had missed one more line.

『Hmm?』

『Hmm?』

『I’ll do anything now…』

『↑ No one is saying that.』

『What title?』

“ummmm, [Fireworks]?”

I can’t imagine the effects and conditions of getting it from its name alone…?

Title: [Fireworks].

This title is given to those who use “Finisher” and “Meteor Impact” at least once each in their last attack in a single battle against a boss monster of a higher level than themselves.

Increases attack power by 15% when equipped with a blunt weapon but decrease attack power by 30% when equipped with other weapons.

“Ow…!?”

It was a title with an effect so powerful that it was hard to imagine from its name.

ANote:

A firm intention from the system to not let her have anything other than a blunt weapon.

If you work hard for it, anyone can get [Fireworks] title. Still, it’s a modestly difficult task to defeat higher-level boss solo at a level where you’ve mastered the blunt weapon skill to obtain Meteor Impact.

By the way, throwing weapons are only held in hand and not “equipped,” so the attack power reduction effect does not work. Yay!

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